With five
input channels at our master mixing board
ready to be processed, it's time to add the
effects. Before we'll dive a little deeper
in fine tuning and stuff, though, we'll add
a delay and a reverb which we'll use later
in the Dub mixing. You will see why the
returns on the mixing board are of little to
no use: after all, they're just inputs
without any other possibilities attached to
them.
It's best
to set up the effects according to the
following principle: Aux 1 goes to an
effect, the output of the effect lands in
channel 11 at the mixing board. Aux 2 to
channel 12, aux 3 to channel 13 and aux 4 to
channel 14. Take a good look at the
following video, where you will see (and
hear) all of this explained in about four
minutes:
By not
using any feedback in the delay itself but
rather looping it back to a channel, you
give yourself full control over the echo's.
Unless you really want to have that specific
effect, a Dub echo is not just a repeat of
itself. The flow of an echo changes, for
example by applying certain EQ on the echo's
channel input or -as was done in the video-
by adding reverb over the echo. And that's
what you want: you want to add layers of
effects on top of each other.
Bypass the
whole return options. Rather treat the
effect devices as instruments by giving them
their own input channel. By doing so, you
have established a potential of countless
different effects. You can add EQ over a
Reverb, Reverb over a delay, or make even a
four layer effect in an instant during your
Dub mixing session. Makes it spontaneous
instead of pre-programmed.
Here's the
whole thing in a little table. And, oh yes:
use post-aux, not pre.
AUX
OUT |
DEVICE(S) |
CHANNEL
IN |
1 |
Delay
(Feedback 0, Wet) |
|
|
EQ |
Channel
11 |
2 |
Reverb |
Channel
12 |
Now we'll have to continue to set up
effects. We'll take a look at the different
forms of effects and finally get our
instrumental track to sound a bit
reasonable. After that, we can make our
first Dub and get into the real niceness of
it all! Needless to say, I try to keep all
of this available for non-Reason users as
well, so you might have to change a few
things here and there. I use Reason as
simulation of a real studio, so if you'll
treat your DAW
more or less the same everything should more
or less be fine.
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